9/10 Literary Games Group

Hi everyone!

I wanted to open this post with a tragic reminder: as the academic year winds to a close, so too will the Literary Games Group. Depending on the work I get for the remainder of the year, next week may be the last session of the LGG for 2025. This week, though, we discussed the idea of genre further. What does it mean for a literary genre to be transposed into game format? And what effects does realism have on the game experience? In the case of something like Red Dead Redemption (Rockstar 2010), does a game’s realistic attempts at simulation allow for the game to hoodwink players into believing things that are outside of a historical context? Does it even allow them to absorb messages about what good values are, as long as the hero gets tired and needs to work to earn money to buy their realistically functioning cowboy horse? Elements of realism (citing Mark Fisher’s idea of capitalist realism and neoliberalist mechanics represented in games) can lower the player’s guard, and create misunderstandings about our own reality, deliberate or not. 

This week we played and finished Red Tape, which contains an incredible moment of gameplay whiplash, the likes of which I don’t know I’ve seen before. The previously fetch-quest driven, dialogue game about wandering through Hell becomes a game all about platforming while dodging projectiles. The game’s strange disjunction and odd ending, where the game appeared to run out of budget, was both a shame and terribly entertaining. It worked on some bizarre level, but also felt like the developers just couldn’t quite figure out how to finish their game properly without making it into a jump-em-up. Still, it had fun mythological and historical references, and was at least “literary” in that sense. Also “the economy” was the best demon ever.

For next week, I selected a reading on “Literary Studies and Role-Playing Games”. How have we played with roleplaying games, both on the board and in the digital realm, in a literary sense? In fact, can we even count them as “literary”? This is a question asked by scholars David Jara and Evan Torner in the larger book The Routledge Handbook of Role-Playing Game Studies, published just last year. 

Hope everyone has a lovely week ahead!

2/10 Literary Games Group

Hi everyone!

Last week we had an earlier games group session at 9am in the morning, where we discussed the importance of literary genre to our perception of a game’s procedural rhetoric. We talked about the idea that a game’s expectations are set up at the very early stage of genre identification. Expectations being set this early can create opportunities to subvert a player’s expectations, while at the same time that can frustrate players who were expecting a more straightforward experience from their genre fiction. The chapter focused specifically on cowboy and noir detective literary genres, saying that literary expectations about these genres has carried over and been perpetuated by video games. 

We played Electrobasis, a free first-person adventure game about playing as an angel that inhabits electrical equipment to help solve a bunch of people’s problems, in order to reopen a casino. It was a lovely, positive, relaxing game and it comes highly recommended. Thanks to Liam for recommending it! We also started Redtape, a game about rising through the ranks of management in an office building in Hell, which seems very entertaining. We picked the scariest possible name for a demon, “the economy”, striking fear into the hearts of our fellow employees just by uttering our name. 

I’ve attached a reading from the same book for this week. In this chapter, Sara Humphreys discusses how genre is tied to realism, and how realism informs a game’s rhetoric and argument. In some ways, just by presenting a realistic game world, a game can make a player more susceptible to certain arguments, even if just in very subtle or minute ways. We’ll be meeting at the usual time (2pm) this Thursday. Come with some consideration of how your favourite game genre might align with a literary genre, and where the genre’s ideas and codifying moments come from! Not much left of the academic year, so I’ll keep everyone posted about when the group will end for 2025, before I will be running it again next year!

Hope everyone had a nice weekend 🙂