The University of Otago is trialing undergraduate Game Development and Game Studies pathways, which can be pursued separately or in parallel. We’d love to hear your input…
You can pursue a programming-intensive and production-oriented pathway in game development within a Bachelor’s degree in either Computer Science or Information Science by including the following papers (along with their prerequisites and the major subject requirements):
INFO203: Human-Computer Interaction and User Experience
ENGL251: Creative Writing for Games and Interactive Media [NEW for 2022]
INFO301: Applied Project [with game design focus]
INFO305: Pervasive Computing and Interactive Technologies
INFO310: Software Project Management [with a game-development focus]
INFO351: Virtual and Augmented Reality[to be offered as Special Topic in S2 2023]
COSC342: Computer Graphics
COSC343: Artificial Intelligence
COSC345: Software Engineering [with a game-development focus]
COSC360: Computer Game Design (in Summer School)
The Game Studies pathway focuses on the study of games as cultural as well as technical artefacts, and takes a theoretical, historical, pedagogical, and even political approach to them. It is hosted by English and Linguistics, and currently includes the following suggested papers:
1) ENGL120: Creative Writing – How to Captivate and Persuade (S1)
Write creatively across genres and media, including a module on writing for interactive multi-linear narratives.
2) LING140: Language, Brain, and Being Human (S2)
Learn how humanity and language emerge from cooperative story-telling, and test it against modern AI.
3) DHUM201: Digital Humanities – Method and Critique (S1) [next offered in 2024]
Study digital tools and methods, including a module on game-based learning and instruction on AI.
4) ENGL251: Creative Writing for Games and Interactive Media [NEW for 2022]
Write for story-driven games, with a focus on world-building, multi-threaded story development, player-character profiles, and interactive script writing
5) ENGL342: Digital Literature: Technologies of Storytelling (S2) [offered in S2 2022]
Study literary narratives in digital media and do some hands-on writing in digital platforms.
For more on the Games Development pathway, email:
Dr Daniel Alencar da Costa
For more on the Games Studies pathway, email:
Associate Professor David Ciccoricco